Projects

Projects

Selected research code, agent workflows, and engineering projects. These systems turn research questions into artifacts that can be inspected, tested, and improved.

Research project2026

SKA-VCT: Listening to the Motion

Physical consistency for audio-visual segmentation

A research project on locating sounding objects by aligning audio spectra with motion evidence instead of trusting static visual saliency alone.

  • Audio-Visual Segmentation
  • Motion
  • Multimodal Learning
  • Uses spectral-kinematic alignment to retrieve sound-activated motion cues.
  • Adds motion-prompted query generation to focus segmentation on genuine sounding objects.
  • Targets false positives caused by salient but silent objects.
Research codebase2026

To Think or Not to Think

Pre-decisional reasoning budgets for Ref-AVS

A reproducible Think-Ground-Segment pipeline for comparing zero, short, and long reasoning before grounding referring audio-visual expressions.

  • LLM Reasoning
  • Interpretability
  • Ref-AVS
  • Frames reasoning length as a decision made before segmentation.
  • Compares compact object descriptions against longer reasoning traces.
  • Connects reasoning budget choices to segmentation behavior and failure modes.
PosterMELD comparison showing editable and compact generated posters
Research system2026

PosterMELD

Editable, diverse, print-ready paper-to-poster generation

A multi-agent system that turns scientific papers into editable PowerPoint posters while controlling design diversity, content grounding, and print readiness.

  • Multi-Agent Systems
  • Scientific Communication
  • PPTX
  • Coordinates paper understanding, capacity-aware writing, layout, visual placement, and bounded quality repair.
  • Keeps text, figures, tables, section bars, and logos editable across 24 poster templates.
  • Evaluates end-to-end generation on 621 papers with print-readiness and visual-quality metrics.
DraftCode system architecture for the NBA draft prediction war room
AWS Hackathon2026

DraftCode: NBA Draft War Room

Three-signal NBA draft prediction with auditable agents

An auditable NBA draft intelligence system that combines talent, expert mock drafts, and market signals before simulating 30 distinct GM decision styles.

  • Python
  • AWS Serverless
  • Multi-Agent Systems
  • Runs 1,500 Monte Carlo draft scenarios to produce confidence-scored picks instead of one brittle ranking.
  • Separates expensive LLM judgment from deterministic sampling through an LLM-once architecture.
  • Maps the workflow to S3, Lambda, Step Functions, DynamoDB, and an evidence ledger for auditability.
Course project2024

Stardew-Valley

Playful systems coursework in Cocos2d-x

A game systems project that helped me practice interaction loops, collision detection, inventory design, map scenes, and simulation mechanics.

  • C++
  • Cocos2d-x
  • Game Systems
  • Implemented map scenes, backpack logic, movement, and base simulation systems.
  • Built with a small team and documented development logs across the semester.
  • A good reminder that engineering can stay playful.